3D Rigging and Animation for Games
About This Course
On completion of the module, students should be able to create character and object rigs, and animation keyframes. They will also be able to perform test rendering, optimise art assets and integrate game assets into game engine.
What You'll Learn
3D Rigging and Animation for Games (GD5212FP) is one of the modules leading to HIGHER NITEC IN TECHNOLOGY - GAMES ART & DESIGN.
Entry Requirements
3 GCE 'O' Level Grades:
Grade 1-8 in English Language
Grade 1-7 in Mathematics (Elementary or Additional)
Grade 1-8 in one of the approved subjects*
*The approved subjects are: Biology / Biotechnology / Chemistry / Combined Science / Computer Studies / Design & Technology / Engineering Science / Fundamentals of Electronics / Human & Social Biology / Integrated Science / Physical Science / Physics / Science (Chemistry/ Biology) / Science (Physics/Biology) / Science (Physics/Chemistry) / Science (Physics/Biology/Chemistry).
OR
Nitec in Technology qualifications, or
Nitec qualifications (Technical Skills)