DIGITAL SCULPTING FOR ARTISTS (Classroom & Asynchronous E-Learning)

Training Provider: MAGES INSTITUTE OF EXCELLENCE PTE. LTD.
Course Reference: TGS-2021007546
S$1,200
Original: S$2,400
Save S$1,200

About This Course

The course aims to give students the knowledge to create a high-quality CG Human digital figure that can be used for customizing games, animations and 3D prints consistent with industry standards and strategies. Additionally, it enables students to appropriately identify effective production techniques, plan, research, and carryout production workflows for different 3D modelling requirements.

What You'll Learn

This course aims to satisfy the industry needs of skilled workforce in the areas of 3D Modelling (Digital Sculpting) for the following sectors: Games, Animation, Visual Effects, 3D Printing, Education (Training and Development), Art and Design, Marketing, Media.
3D modelling is the basis for many forms of image creation with digital media, be it for the creating characters, environments, animation, or game asset creation. Understanding and mastering techniques of 3D representation with the computer provides students with foundational knowledge not only to create their own 3d but also to move on to advanced techniques in such as 3D printing, 3D Character Design etc.
As more and more people play games, gaming industry is looking for highly skilled people to design and develop this game. The rise in gaming job opportunities have been fuelled by the expansion of 5G and the fact that more people are playing games due to Covid-19 social distancing restrictions. The audience for video games has also shifted—no longer the exclusive practice of hardcore gamers, video games have gained mass appeal in the form of serious and casual gaming, on the internet, on consoles, and smartphones.

This course introduces the exciting world of 3D character content creation, while emphasizing its connection to the creative thought process. Students will learn an overview of the artist workflow as it relates to modelling, texturing, animation, lighting, and rendering.

Entry Requirements

• Media Graduates & Professionals, Designers, Artists, Freelancers interested to up-skill themselves in preparation for career switch to Broadcast industry – specializing in Motion Design.
• Professionals/Freelancers who has a passion for Concept Art.
• Minimum Education Level – N Level
• Work Experience (No. of Years) – N.A
• Age - 18 years and Above
• Language (Written) – English Language (Spoken) – English
• Language (Written) – English
• Workplace Literacy and Numeracy Level (WPLN) >= 6
• Computer Skills
Basic Knowledge of Computers
• Start-up, log on, and shut down a computer system properly
• Use a mouse pointing device and keyboard
• Identify and use icons (folders, files, applications, and shortcuts/aliases)
• Minimize, maximize and move windows
• Identify common types of file extensions (e.g. doc, docx, pdf, html, jpg, gif, xls, ppt, pptx, rtf, txt, exe)
• Check how much space is left on a drive or other storage device
Proficiency in Using Productivity Softwa

Course Details

Duration 40 hours
Language English
Training Commitment Full Time and Part Time
Total Enrolled 94 students
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Note: To apply for this course, visit the SkillsFuture website or contact the training provider directly.

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